MSoundFactory may well be the most powerful instrument out there. It's modular
so you can have any number of oscillators
filters
samplers etc. you want. It features per-voice and global modulation
full MPE support
the best sounding oscillators on the market
a fully modular effects engine... And we are just getting started...
Powerful instruments
MSoundFactory provides hundreds of predefined sounds available via global presets
just as any other instrument. The true marvel however is the categorized system of instruments. An instrument is not just a sound
potentially with a few macro controls. It is an entire "instrument"
with lots of settings and its own presets.
Imagine an 808 bass
you'd buy a dedicated plugin for it
right? Well
you don't need to
because that's an instrument inside MSoundFactory. Same as a grand piano
an electric piano
an organ
various synths
basses etc. And we are making more as we speak!
Free-for-life updates including new instruments
As a Melda customer you already know that you get all future versions for free
right? But you also get future instruments for free! We are just not going to try to sell you more stuff all the time like everyone else. MSoundFactory is a platform that gets you a free flow of new sounds.
There may be some commercial instruments in the future
but most of the stuff will be available for you with no cost at all. You can expect electronic synthesized stuff as well as various sampled instruments.
Per-voice easy-to-use modular engine
MSoundFactory is based on an extremely easy-to-use what-you-see-is-what-you-get per-voice Generator modular engine
into which you can add as many modules as you need. The plugin automatically connects modules freeing you from tedious connecting module inputs and outputs.
There's everything from oscillators to wavetables
filters
samplers
drum generators
per-voice effects and various utility modules.
Global modular FX engine
MSoundFactory also features another modular grid for effects
similar to the Generator modular engine. Nearly all state of the art MeldaProduction effects are available in there
from reverbs to delays
filters
equalizer
compressors
distortions and much more.
You can even insert a fully featured MSoundFactory inside MSoundFactory's FX section to mess with multiple sounds in a modular fashion.
Automatic analogue drift
There's a certain mojo in analogue instruments. First
they are not clean - a subtle noise is part of the sound
easy to do with just the simple NoiseGenerator module. Then there's a distortion
again easy to do with just a hint of Saturator. And then there's the most important part - no analogue device is perfect
1kHz is never exactly 1kHz
3dB is never exactly 3dB... and these are even moving. So we decided to make it a part of MSoundFactory design. Analogue drift automatically varies many generator parameters
so that the oscillators
filters and other modules behave more like their analogue counterparts. You don't need that? Disable it and save CPU. You do need that? Enable it and enjoy a great controlled analog feel.
Modulation madness
The interest in most sounds is based on modulation of some sort. MSoundFactory provides you with 2 ways to do that
we call it a dual modulation engine. First there are global modulators
which you may know from other MeldaProduction plugins. They are ultra-versatile and can modulate pretty much anything
globally
so all voices will be modulated at once.
Second there's the new per-voice modulation engine
which is available only for a limited set of Generator's parameters
but individually for each voice. And it's not like attaching one or two modulation sources will do the trick. There is a 4x4 modulation matrix for each of these parameters
with various mixing operations
transformation curves and more. And when it comes to modulation sources there's just about everything from envelopes to LFOs
randomizers
note parameters
MIDI controllers
various utilities and even a custom modulations you can create by actually generating some signal in the generator!
True and modular unison
Unison is usually implemented by allocating multiple voices for the same note. That limits the number of notes you can actually play. MSoundFactory doesn't work like that. Various modules such as Oscillator or WaveTable provide a true unison internally
hence not limiting the number of voices you can play. And also there's the unison module
into which you can create any generator system
in which you can vary each unison voice any way you like. How about having each voice a different amount of distortion of filtering? That's just the first thing that pops to my mind
you can do much better!
Synthesis
If you know MeldaProduction plugins
then you know that our oscillators are super-powerful to say at least. They also produce virtually no aliasing
so they are clean as if they were analogue. Filters? That's a must of course. How about FM synthesis? Of course
quite a powerful matrix based one for maximum versatility. Physical modelling? Just getting started with some strings. What do we plan for the future? Well
more physical modelling
spectral synthesis and much more...
Sampling
Sampler in MSoundFactory is already very advanced. It features unlimited number of regions with unlimited number of alterning hits in each
looping and crossfading with ranges available for modulation
syncing multiple samplers for multi-microphone based instruments.
For those
who specialize in sampling acoustic instruments there are various utilities
such as a sample cutter
automatic layer and sample start generator
tonal/noise convertor
loop generator...
The sampler also features a powerful sample bank system
so that you can put all samples in a single highly compressed yet fast repository for caching and distribution. And in the future? Well
granular
slicing...
Multi-core processing
Around 2000 scientists predicted doubling CPU power every 2 years. That didn't take long unfortunately. These days the CPU speed is quite stagnating
so instead number of cores is increasing. But how to use them? To process each voice in a separate core! It is especially helpful for very CPU demanding sounds.
MDrummer modules
You can not only put MDrummer inside MSoundFactory's FX section
you can also use all of its great drum samplers and synthesizers inside the Generator modular environment. Creating both acoustic and electronic drums inside your sounds have never been easier.
Per-voice effects
Remember what garbage can produce a distortion of an oscillator once you play a chord? No more! MSoundFactory actually lets you instantiate many effects per-voice. And there's everything from distortions to reverbs
delays
equalizers
modulation effects...
Features:
Automatic gain compensation (AGC)
Safety limiter
Advanced GUI
Adjustable oscillator shape technology
Synchronization to host tempo
Unique visualisation engine with classic meters and time graphs
Extremely fast
optimized for newest AVX2 and AVX512 capable processors
Supports VST
VST3
AU and AAX interfaces on Windows (both 32-bit and 64-bit) & Mac (64-bit only)
MIDI controllers with MIDI learn
Multiparameters
Global preset management and online preset exchange
Sinc interpolation
Free-for-life updates
64-bit processing and an unlimited sampling rate
Compare multiple settings
No dongle nor internet access is required for activation